	// One part of the boss's movement (see bossPath.txt)

	// Zig-zag to the right while firing bullets
fireBullet 270 all 100 100
fireBullet 270 all 500 500
fireBullet 270 all 1000 1000
fireBullet 270 all 1500 1500
fireBullet 270 all 2000 2000
fireBullet 270 all 2500 2500  // Is wrapping around at this point
fireBullet 270 all 3000 3000
fireBullet 270 all 3500 3500
fireBullet 270 all 4000 4000
fireBullet 270 all 4500 4500
fireBullet 270 all 5000 5000
fireBullet 270 all 5500 5500
setAngle 22.5
moveByAngle 30 right angle 45 0.7 0.7 20
moveByAngle 30 left angle 45 0.7 0.7 20
repeat -2 times 8
moveByAngle 30 right angle 45 0.7 0 40

